Based on a real Lifemask of the German writer and poet Goethe. The scan was found at http://threedscans.com/
I had to rebuild a lot of stuff like the eyes or ears and also some other cleanup work. Everything sculpted, modeled und rendered in Blender Cycles with GPU (2080ti). I used wrap for retopo and retexture the textures from texturexzy. Final shading in Substance Painter.
I did also a real-time Unreal version that is connected with the iPhoneX for Facial Capture, but the blendshapes still need some clean up. So the Facial Capture is still a beta preview.
Whole process took about 2 weeks.
Thanks to Rolf, Robin, Max and other friends for the feedback!
3D Breakdown